Capability / 07

Motion & 3D

Motion is a brand asset. We design it with the same restraint as a type scale — two easings, five durations, zero decoration.

From the 99-voxel WebGL lattice on our own homepage to scroll-scrubbed process rails and word-by-word editorial reveals, we treat motion as information: what appeared, what changed, what matters now.

Our 3D work runs on Three.js with strict performance budgets — real-time scenes that hold 60fps on mid-range hardware, with reduced-motion behavior designed, not defaulted.

Purpose

Every animation answers 'what did the user just learn?' — or it gets cut.

Budgeted

Frame-rate and battery budgets set before the first keyframe.

Signature

One unforgettable moment per experience beats thirty polite ones.

Need motion & 3d done properly?